/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */

package tr3dtris.game.events;

import java.util.EventObject;

/**
 *
 * @author Luciano
 */
public class GameOverEvent extends EventObject
{

    private int points;
    private int linesErased;
    
    public GameOverEvent(Object source, int points, int linesErased) 
    {
            super(source);
            this.points = points;
            this.linesErased = linesErased;
    }

    /**
     * @return the points
     */
    public int getPoints() {
        return points;
    }

    /**
     * @return the linesErased
     */
    public int getLinesErased() {
        return linesErased;
    }

}
